Date Ariane aka Date Simulator 7.2 The Final Update

Posted: April 2, 2012 in Date Ariane
Tags: ,

I knew after doing the 7.1 update that I would do one more update to Ariane’s Dating Simulator, or as I am now dubbing it Date Ariane.  This update consists of three or four minor changes, mostly updates of the home store and the dress shop.  Also the “Date Experience” code shows up at the end of the date.  The date experience is a 1 to 5 digit hexadecimal code that you can enter into the Something’s In The Air sequel game (when it finally gets released) to unlock some custom content related to the first date you had. I explain more here.

You can get the full 79MB new version via links here, or if you already have a stand alone 7.1, you can download the 1MB update file here.

This is a screenshot of the new dress shop.  It is designed to match the one in the sequel.  The old dress shop was made from a screen shot of The Sims 2.  Above is a picture of the new “Home Place” store, an IKEA like box store, the old pic was a screen shot from a furniture store in Second Life,  the new is a bunch of assorted furniture and picture props I have thrown together, which looks a lot nicer.  The two photos over her left shoulder are the options to choose from for Ariane’s living room wall.  The painting over her right shoulder is the one hanging in my real living room wall (the real one is hanging in the Metropolitan Museum of Art in New York).  The “New Poster” section are posters that show up in SITA.

With these updates, I have now eliminated all video game screenshot backgrounds from Date Ariane, with the exception of one location: the grass and trees from the park scenes come from Second Life.  It’s all freebie library grass and trees and all the park foreground is 3D models so I don’t feel obligated to update.

This will be the final version in HTML format.  The 800 x 500 graphics are too small to bother with better graphics, and making larger pictures would use up too much bandwidth.  One of these days I may release a stand alone version with HD quality graphics, maybe for the 10th anniversary which isn’t for a couple of years yet.  Meanwhile, I still have the sequel to finish.

Comments
  1. M says:

    I don’t know if this is deliberate or not, but with the new update when I click the shortcut in the upper left at the beginning it takes me straight to being in the hot tub.

    • arianeb says:

      Oops. I forgot to put that back to normal. Back in august I was trying to figure out how hard it would be to convert the Date Simulator to Renpy, and was using the hot tub scene as an example. Turns out it is really hard.

  2. Arim C. says:

    I know you’re probably working hard on your sequel, but I’m wondering if these two things are deliberate: In the game, when I try to sleep with Ariane after the photoshoot at Lookout Point, the game doesn’t let me have the option of sleeping with Ariane. And after giving Ariane three drinks and trying to have her change into a swimsuit, Ariane goes straight to skinny dipping.

    • arianeb says:

      Both are deliberate. There is a way to have a sleep over after the photoshoot, but it involves doing certain stuff before the photoshoot. For similar reasons, Ariane may feel too lazy to put on a bikini if you already did certain stuff already.

  3. Rab says:

    The museum picture seems to not show up, the other new pictures seem to be working fine though.

  4. Rab says:

    Sorry, i should of said – it only fails to you arrive via the fast food place route.

  5. Josep says:

    o_o

    I did not expected this… I am downloading it and I really want to check the changes.

    Regarding the sequel. Take your time. Do it in Duke way: “it will be done when it’s done”

  6. Kole says:

    Wow – that’s an effort!
    I can’t believe someone spent that much time modelling and rendering the visuals and scripting that much complex logic to make a free to play game.

  7. […] saying the HTML upgrade is a better use of my time right now.  I know this contradicts what I said here and here, but plans constantly […]

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