Caves in SL With Rebecca
It has been a while since I have done anything in Second Life, and I was thinking of putting together a new exploration topic, when my activities expert Rebecca called me to see if I wanted to go spelunking.
“You know, cave exploring,” said Rebecca.
“Yes, I know what spelunking means,” I responded. “Are there any good caves in Second Life worth exploring?”
“A few,” she said, “not as many as you would think, considering how many regions contain underground tunnels.”
So we went. The first cave she took me to is Hollow Earth, a nice little magical cave with glowing mushrooms and crystals. The easiest way to navigate this cave is by boat. You can get a free two seater boat at the dock, so two can explore together. There are some narrow passages that are a little small for the boat though.
Other parts of the cave are navigable by land and bridges. There is not a lot of variety in the areas of this cave, but it was a fun first cave to explore.
“So what else do you have Rebecca?” I asked.
“How about something a little more realistic,” she said.
Where she took me wasn’t all that realistic, except in the sense that it is modeled after a real place. Caves of Lascaux is a famous cave in France filled with amazingly detailed prehistoric paintings. The real cave is off limits to the public, but it has been thoroughly mapped in 3D and could very easily be turned into a 3D representation on the internet. In fact it has! (page is in French)
This SL place is a small build on a mainstream server. Would be nice if someone could do something like this using sculpties instead of prims. Maybe when meshes are added to SL, someone will do it properly. Still this one makes a nice gallery of the actual paintings.
“I saved the best for last,” stated Rebecca, “This is a nice big multilevel cave with its own pseudo ecosystem.”
The place she took me to was Bliss Garden Park. Its a rather dark cave, especially with your sky set to midnight, which is the best way to see it. Luckily there is a torch available in everyone’s library, and we used it to follow the series of wooden bridges down into the cave below.
“This reminds me of many of the caves I have explored in other 3D games,” I said.
“Yes, it seems every 3D game contains caves, and they tend to be similar to this,” Said Rebecca.
We reach another bridge that crosses over a pool of water, similar to the first cave we explored.
“Hey, I want to try something, ” said Rebecca, “Could you take the torch?”
I of course take the torch from her and she proceeds to take off her clothes. “You are not going to get into that are you?”
“What the water? Looks safe to me.” she says.
I tried to explain that it looks rather murky, I could barely see below the surface.
She of course ignored me and jumped in anyways. Lucky she didn’t hit her head on the bottom and get knocked out. When she surfaced, she asked me to join her.
“Come on in, the water is nice. Natural hot spring and all. You’ll love it.”
“Umm, in case you forgot, I’m holding the torch,” I said. “If I get in,the torch goes out. If I put the torch down, it either goes out or burns down this wooden bridge, and we won’t be able to get out of here.”
“Also, Rebecca, the water is filled with giant asps.”
“Ack! Get me out of here!”, she screamed.
And thus ends another fun filled Second Life adventure with Rebecca. As usual our adventures either end in nudity or death














































