Temporary Art in Second Life
There are a couple of temporary art events going on right now worth checking out. The first is the annual Second Life Burning Man event, originally an annual event sponsored by Linden Lab, but they have dropped their sponsorship and it has been taken over by a new group at burn2.org. They funded 6 servers for 1 month only and spent the first two weeks building, and the second two weeks (October 16-30) with all the displays on hand.
Behind me is the official “burning man” set to be set on fire on Friday I believe. To reach this event. open your map and search for “burning Man” or follow this slurl.
Because it is no longer an official SL event, the content at the event is allowed to get more “mature” (though not adult). I am quite certain these naked sculpties would never have been on display if LL was still in charge. They are very well done and almost look like the fabled “mesh” items.
Speaking of which another temporary event is going on right now on the beta grid. I kept on crashing, so I sent Rebecca for this report:
Linden Lab has launched Open Beta of the mesh content. To test it out they have launched 26 servers with mesh content enabled. To see the content you must download the Mesh Beta Project Viewer (Mesh Aditi), then launch to the beta grid. Once on the grid, open the map and search for “Mesh” and you will find a list of sandboxes. These sand boxes are the only place mesh will work, and like typical sandbox regions, their content is purged every 24 hours. The upshot is that you can see new stuff every day.
These two mesh items were huge. I’m about as tall as one of the dragon’s toe nails. We still have no details about size restrictions or cost once “mesh” goes live. I am also not sure how quickly it will be. I tried uploading a simple mesh, and it kept on crashing the viewer when I did.
Here is someone I met who was wearing a mesh avatar. The person was AFK, but his avatar was moving around like an idle avatar does. Simple stick figures are impossible to do right now without hide textures. With mesh you can replace body parts, thus making any kind of avatar possible.

































