Is the Virtual World Dream Dying?

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One of the things I have on my website is a list of 3D Virtual Worlds that I try to maintain.  Although I don’t play them much anymore, I have a few reliable sources I go to keep me up to date.

It has been about two years since I added a new program, and that program was Cloud Party.  This week I removed it, as well as Free Realms, and MooveCloud Party got bought out by Yahoo!, and Yahoo! has decided not to keep it open.  Free Realms, a MMORPG designed for kids that also included virtual world elements like personal houses, is closing its doors too due to lack of growth.  I’m dropping Moove because no one seems to be using it anymore, and no one is supporting it. The web site hasn’t changed in 2 years.

A fair number of others are on their way out.  Information on Kaneva is sketchy, no twitter updates in months.  The virtual world side of Blue Mars seems to be already dead population wise, though the app side is alive and kicking. Playstation 3 Home is declining since the “Home”less Playstation 4 was released.

Some of the major ones are still doing well.  Second Life is still popular.   There.com still has an active community and still making a profit. IMVU is not advertising like they used to but still pulling in big numbers of users (just pulled up my client to check, 115,000 users online). My contacts inside Nuvera Online say its doing well, too. I am also still seeing continuing interest in Twinity.

In business, this is called a consolidation phase. The 3D Virtual World industry as a whole is declining, but the ones that are well established are growing as the less well established ones close their doors.

Why the decline?  Two reasons: 1.  Almost all 3D Virtual Worlds are designed for keyboard and mouse play on PCs. With the rise of tablets and phone computing, interest in Virtual Worlds is declining, as these worlds are not designed for those devices.  3D Virtual World Apps do exist, but they are not doing enough business to stop the decline.

2. The rise of Free MMORPGs, which I have talked about before.  MMORPGs have basically adopted every aspect of 3D Virtual World play except user created content.  Maybe that is why Second Life, There, IMVU, Nuvera, and Twinity are the survivors — they are the ones with user created content.  If that is not important to you,  if all you want to do is meet and play and chat with other people online, the MMORPG’s now cater to those interests.

I used to think that 3D Virtual Worlds would eventually lead to a 3D internet.  I still think a 3D internet is possible in the future, but I don’t see it happening any time soon.  I expect more closures in the short term.

Meanwhile, there is hope of new things around the corner.  High Fidelity is going into alpha mode.  A Yahoo! based virtual world could be coming using the Cloud Party tech they just acquired.  Also a wild card in this is VR hardware like Oculus Rift, which will no doubt renew interest in all things 3D.

5 thoughts on “Is the Virtual World Dream Dying?

  1. wayward4now February 3, 2014 / 7:15 am

    With the “decline” of desktop machines, you’re right. Without some horsepower and a more than decent video setup, 3D takes a beating when the user gets discouraged.

  2. Winston Heckroth (@Inspector_W) March 5, 2014 / 9:53 pm

    The biggest problem I’ve found with my use of 3DVWs is time. Eight years ago I didn’t have kids and I was still fairly young. Staying up till 3:00 a.m. racing buggies on There didn’t faze me when the alarm went off at 6:30 a.m. But now, between kids and work I couldn’t function. The younger players who were supposed to take my place all play the 1st person console games or the free MMORPGS.

  3. Winston Heckroth (@Inspector_W) April 8, 2014 / 11:02 pm

    Sorry for the double post here but it looks as if ExitReality might be trying to make the 3D web a reality. They just purchased KoinUp and already own both Vside and Twinity. Yahoo’s purchase of Cloud Party (likely just for the technology and talent) would indicate at least one major tech player thinks there might be a future in VirtWorlds.

  4. jimmydevious February 3, 2015 / 11:39 pm

    Maybe it’s just me being a relative noob to this concept and overthinking the obvious, but has anyone seriously thought of combining all the best elements of 3DVWs and MMORPGs into one thing?

    Or is that just too epic/ambitious? 😉

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