Internet: The Death of Politics and Religion

Whatever Happened To The Internet Dream? (Part 2)

Speaker

Something I almost never do in this blog is talk about politics and religion, and I am only going to talk about it in the most generic terms here.  My thesis for today is that the wealth of information available through the internet is having unexpected consequences on what should be the most stalwart and unchangeable institutions of society.  The consequences on politics is very different than the consequences on religion, but ultimately just as potentially fatal.

The Death of Religion

Full disclosure, I’m and Atheist, and so seeing religious institutions in decline does not bother me much. But, I have not always been. I grew up in a religious community, and why I no longer share the beliefs of the community, I still care about the people as they are pretty much lifelong friends.  I don’t stand in the way of their practices, I congratulate them on their achievements in church, I just avoid all religious discussions with them, and they with me.  So I am not really anti-religion, because I understand religious institutions can fulfill social needs of its members.

That said, religious institutions are seeing declining conversions, and participation across the board these days.  The problem is the Internet.  Religions have thousands of years of practice in controlling what information its members have access to:  Embarrassing histories are expunged, scientific evidence is denied, and secret rites are kept secret.  With the internet that has all gone away.  Potential converts to your church can find all the dirt on your church in just a few clicks.  Worse already converted members can find this info too, and they can also find support groups for ex-members ready to help them unconvert.

The Internet presents a world view where science is as full of awe and wonder as inspiring as any sermon, a world view where people are moral because it is in their nature to be and do not need threats of punishments and rewards to make them so.  This world view is not really a threat to the true believers faith, but it seriously weakens the interest of the potential and wavering members.  It is no surprise that “non-affiliated” is the fastest growing religious category in the Western world, especially among the young.

While the internet is a major threat to “religion”, it is not necessarily a threat to “belief”.  In fact the internet is a source for a diversity of beliefs.  People will be worshiping deities for millenia to come no doubt, but do they need organized religion to do it?  I’m guessing, “no”.

The Death of Politics

While religious institutions struggle with their inability to keep secrets from the public, to the politicians its a long tradition of dealing with bad press via spin, denials, and  rhetoric. Therefore, the Internet’s threat to politics is very different from its threat to religion.  While religions shrivel up and blow away, political parties becomes stronger, more radicalized, and more stubborn.

What the Internet has done to politics is expose the backdoor deals, the necessary compromises needed to get things done.  It has soured the public’s view of politicians to the point where much of the public seems OK with things not getting done, until they find out how it affects their lives.

What we have today is what one author accurately describes as “Attention Deficit Democracy“, which has basically numbed us to outrage except when it comes to our special interest causes.  There in lies the thing that will kill politics: the cow towing to special interests, even when it is ultimately bad for the general public to pursue those interests.  Politics is being increasingly dominated by what I call “Meme Politics”.

Meme politics is good for fundraising:  1. Propose a radical, unconstitutional bill that threatens the lives and welfare of a minority group. 2. The internet gets a gander at your outrageous proposal, posts it all over the web like a meme.  3. Radical political extremists who feel threatened by said minority group send you lots of campaign contributions.

Meme politics is almost normal these days.  Politicians feel comfortable proposing stupid and outrageous legislation because it brings immediate fundraising results, and eventually the general public will forget about it come election time.

Why does America spend so much money on a shoddy health care system?  Special Interest groups. Why does America spend so much on military? Special interest groups. Why does America’s tax system punish the poor and help the rich? Special Interest Groups.  Why the war on drugs? Why are guns not better regulated? Why the overboard security at airports? Why do we still have pennys?  All can be faulted by the involvement of special interests with deep pockets.  Meanwhile, nothing is being done about global warming and peak oil, because there are concerted efforts by special interests to deny their existence.  Poverty is a major problem in this country, but unfortunately there are no special interest groups to advocate for them.

The internet has brought us the politics of the outrageous, where actually getting things done is counter productive.  From the politicians standpoint it is better to not do anything, and keep collecting money from those that want something done.  Because if you actually do what they want, they will stop contributing and stop voting.

Society won’t last long without good governance. Deadlocked politics is not good for anybody.  There are good substitutes to religion, there are no good substitutes to government.  Can politics reinvent itself for the information age and become a functioning democracy again?  Or are we destined to become a dictatorship?

Thanks to the internet, politics is becoming deadlocked, and religion is becoming irrelevant.  I’ll let others decide if this is a good or bad thing.

Next Part 3: The Internet affect on tv and movies.

3D Virtual Worlds vs. MMORPGs

I have spent 9 years exploring 3D Virtual Worlds, and 8 years playing MMORPGs.  For the longest time they felt like two different experiences.  3D Virtual Worlds are a creative outlet, while MMORPGs are a mostly cooperative gaming experience.  It seems that recently they have been merging.

I have not been adding many new virtual worlds to my master list lately.  While I am probably missing some, the main reason I have not been adding new ones is because there haven’t been any.  This is probably due to good old capitalism.  The potential market just isn’t as big as people thought, and the market that is there is covered really well by Second Life, IMVU, and OpenSim.

In the last couple of years, the growth in 3D gaming has been in free to play MMORPGs.  Not only do they attract a crowd with new gaming experiences, they have co-opted the social model of the 3D Virtual Worlds, creating central meeting places, and free “bases” you can decorate and host private gatherings.  They also have special interest groups you can join in game to meet like minded people.

Basically, everything that makes 3D Virtual Worlds popular, can now be found in MMORPGs too, except user created content.

This is why I now believe that if a complex “Metaverse” like OASIS in Ready Player One is  ever built, it is more likely to be in the form of an MMORPG rather than a 3D Virtual World.

We then must ask the question: How important is “user created content”?  Well, I learned early on during my 9 years of exploring that “content” is vitally important, in fact it is THE most important factor in the success of a 3D Virtual World, and in truth it is also one of the most important factor in MMORPGs, too (“playability” slightly trumps it however).  Allowing user created content is the fastest way to get content, but it is a two edged sword, because the vast majority of user created content is junk.  That user created content has to be loaded on the fly via asset servers which slows down and weakens the user experience.  So if a 3DVW or MMORPG can provide enough “content” without resorting to the user created variety, it is a better experience for the player.

On the other hand, creating the “user created content” is in and of itself the thing that attracts many to 3D Virtual Worlds in the first place.  It is one of the things I have enjoyed most about Second Life and There.com.

The truth is that content creators are seriously outnumbered by both socializers (especially since most content creators are also socializers), and gamers.  Now that MMORPGs are working to appeal to both of the latter groups, it is only the content creators who feel that 3DVWs are the better way to go.  For everyone else, there is simply more things to do in an MMORPG.

As far as “content” goes, competition between MMORPGs is fierce enough that the newest ones are constantly raising the bar on the amount (and quality) of the content they offer.  The thing that triggered this post is my exploration of “Lions Arch” in Guild Wars 2.  I have posted a lot of reviews of 3D builds, but I would say without question that the new “Lions Arch” is the most beautiful 3D build I have ever seen in any game I have ever played, regardless of genre.  It is a true masterpiece of the art form.

As I stated in a previous post, 3D Virtual Worlds are in a slow decline.  It is the competition with free to play MMORPGs that is doing it.  The MMOs are incorporating the stuff that makes 3DVWs popular.  If they are to survive, the 3DVWs need to start incorporating what makes MMOs popular.  They are just starting to do that.  The merging of the two genres seems inevitable.  I for one am looking forward to that, because it is only going to get more awesome.